1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521
/// A style is a collection of properties that can format a string /// using ANSI escape codes. /// /// # Examples /// /// ``` /// use ansi_term::{Style, Colour}; /// /// let style = Style::new().bold().on(Colour::Black); /// println!("{}", style.paint("Bold on black")); /// ``` #[derive(PartialEq, Clone, Copy)] #[cfg_attr(feature = "derive_serde_style", derive(serde::Deserialize, serde::Serialize))] pub struct Style { /// The style's foreground colour, if it has one. pub foreground: Option<Colour>, /// The style's background colour, if it has one. pub background: Option<Colour>, /// Whether this style is bold. pub is_bold: bool, /// Whether this style is dimmed. pub is_dimmed: bool, /// Whether this style is italic. pub is_italic: bool, /// Whether this style is underlined. pub is_underline: bool, /// Whether this style is blinking. pub is_blink: bool, /// Whether this style has reverse colours. pub is_reverse: bool, /// Whether this style is hidden. pub is_hidden: bool, /// Whether this style is struckthrough. pub is_strikethrough: bool } impl Style { /// Creates a new Style with no properties set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new(); /// println!("{}", style.paint("hi")); /// ``` pub fn new() -> Style { Style::default() } /// Returns a `Style` with the bold property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().bold(); /// println!("{}", style.paint("hey")); /// ``` pub fn bold(&self) -> Style { Style { is_bold: true, .. *self } } /// Returns a `Style` with the dimmed property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().dimmed(); /// println!("{}", style.paint("sup")); /// ``` pub fn dimmed(&self) -> Style { Style { is_dimmed: true, .. *self } } /// Returns a `Style` with the italic property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().italic(); /// println!("{}", style.paint("greetings")); /// ``` pub fn italic(&self) -> Style { Style { is_italic: true, .. *self } } /// Returns a `Style` with the underline property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().underline(); /// println!("{}", style.paint("salutations")); /// ``` pub fn underline(&self) -> Style { Style { is_underline: true, .. *self } } /// Returns a `Style` with the blink property set. /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().blink(); /// println!("{}", style.paint("wazzup")); /// ``` pub fn blink(&self) -> Style { Style { is_blink: true, .. *self } } /// Returns a `Style` with the reverse property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().reverse(); /// println!("{}", style.paint("aloha")); /// ``` pub fn reverse(&self) -> Style { Style { is_reverse: true, .. *self } } /// Returns a `Style` with the hidden property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().hidden(); /// println!("{}", style.paint("ahoy")); /// ``` pub fn hidden(&self) -> Style { Style { is_hidden: true, .. *self } } /// Returns a `Style` with the strikethrough property set. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// let style = Style::new().strikethrough(); /// println!("{}", style.paint("yo")); /// ``` pub fn strikethrough(&self) -> Style { Style { is_strikethrough: true, .. *self } } /// Returns a `Style` with the foreground colour property set. /// /// # Examples /// /// ``` /// use ansi_term::{Style, Colour}; /// /// let style = Style::new().fg(Colour::Yellow); /// println!("{}", style.paint("hi")); /// ``` pub fn fg(&self, foreground: Colour) -> Style { Style { foreground: Some(foreground), .. *self } } /// Returns a `Style` with the background colour property set. /// /// # Examples /// /// ``` /// use ansi_term::{Style, Colour}; /// /// let style = Style::new().on(Colour::Blue); /// println!("{}", style.paint("eyyyy")); /// ``` pub fn on(&self, background: Colour) -> Style { Style { background: Some(background), .. *self } } /// Return true if this `Style` has no actual styles, and can be written /// without any control characters. /// /// # Examples /// /// ``` /// use ansi_term::Style; /// /// assert_eq!(true, Style::default().is_plain()); /// assert_eq!(false, Style::default().bold().is_plain()); /// ``` pub fn is_plain(self) -> bool { self == Style::default() } } impl Default for Style { /// Returns a style with *no* properties set. Formatting text using this /// style returns the exact same text. /// /// ``` /// use ansi_term::Style; /// assert_eq!(None, Style::default().foreground); /// assert_eq!(None, Style::default().background); /// assert_eq!(false, Style::default().is_bold); /// assert_eq!("txt", Style::default().paint("txt").to_string()); /// ``` fn default() -> Style { Style { foreground: None, background: None, is_bold: false, is_dimmed: false, is_italic: false, is_underline: false, is_blink: false, is_reverse: false, is_hidden: false, is_strikethrough: false, } } } // ---- colours ---- /// A colour is one specific type of ANSI escape code, and can refer /// to either the foreground or background colour. /// /// These use the standard numeric sequences. /// See <http://invisible-island.net/xterm/ctlseqs/ctlseqs.html> #[derive(PartialEq, Clone, Copy, Debug)] #[cfg_attr(feature = "derive_serde_style", derive(serde::Deserialize, serde::Serialize))] pub enum Colour { /// Colour #0 (foreground code `30`, background code `40`). /// /// This is not necessarily the background colour, and using it as one may /// render the text hard to read on terminals with dark backgrounds. Black, /// Colour #1 (foreground code `31`, background code `41`). Red, /// Colour #2 (foreground code `32`, background code `42`). Green, /// Colour #3 (foreground code `33`, background code `43`). Yellow, /// Colour #4 (foreground code `34`, background code `44`). Blue, /// Colour #5 (foreground code `35`, background code `45`). Purple, /// Colour #6 (foreground code `36`, background code `46`). Cyan, /// Colour #7 (foreground code `37`, background code `47`). /// /// As above, this is not necessarily the foreground colour, and may be /// hard to read on terminals with light backgrounds. White, /// A colour number from 0 to 255, for use in 256-colour terminal /// environments. /// /// - Colours 0 to 7 are the `Black` to `White` variants respectively. /// These colours can usually be changed in the terminal emulator. /// - Colours 8 to 15 are brighter versions of the eight colours above. /// These can also usually be changed in the terminal emulator, or it /// could be configured to use the original colours and show the text in /// bold instead. It varies depending on the program. /// - Colours 16 to 231 contain several palettes of bright colours, /// arranged in six squares measuring six by six each. /// - Colours 232 to 255 are shades of grey from black to white. /// /// It might make more sense to look at a [colour chart][cc]. /// /// [cc]: https://upload.wikimedia.org/wikipedia/commons/1/15/Xterm_256color_chart.svg Fixed(u8), /// A 24-bit RGB color, as specified by ISO-8613-3. RGB(u8, u8, u8), } impl Colour { /// Returns a `Style` with the foreground colour set to this colour. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Red.normal(); /// println!("{}", style.paint("hi")); /// ``` pub fn normal(self) -> Style { Style { foreground: Some(self), .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// bold property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Green.bold(); /// println!("{}", style.paint("hey")); /// ``` pub fn bold(self) -> Style { Style { foreground: Some(self), is_bold: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// dimmed property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Yellow.dimmed(); /// println!("{}", style.paint("sup")); /// ``` pub fn dimmed(self) -> Style { Style { foreground: Some(self), is_dimmed: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// italic property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Blue.italic(); /// println!("{}", style.paint("greetings")); /// ``` pub fn italic(self) -> Style { Style { foreground: Some(self), is_italic: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// underline property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Purple.underline(); /// println!("{}", style.paint("salutations")); /// ``` pub fn underline(self) -> Style { Style { foreground: Some(self), is_underline: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// blink property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Cyan.blink(); /// println!("{}", style.paint("wazzup")); /// ``` pub fn blink(self) -> Style { Style { foreground: Some(self), is_blink: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// reverse property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Black.reverse(); /// println!("{}", style.paint("aloha")); /// ``` pub fn reverse(self) -> Style { Style { foreground: Some(self), is_reverse: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// hidden property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::White.hidden(); /// println!("{}", style.paint("ahoy")); /// ``` pub fn hidden(self) -> Style { Style { foreground: Some(self), is_hidden: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// strikethrough property set. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::Fixed(244).strikethrough(); /// println!("{}", style.paint("yo")); /// ``` pub fn strikethrough(self) -> Style { Style { foreground: Some(self), is_strikethrough: true, .. Style::default() } } /// Returns a `Style` with the foreground colour set to this colour and the /// background colour property set to the given colour. /// /// # Examples /// /// ``` /// use ansi_term::Colour; /// /// let style = Colour::RGB(31, 31, 31).on(Colour::White); /// println!("{}", style.paint("eyyyy")); /// ``` pub fn on(self, background: Colour) -> Style { Style { foreground: Some(self), background: Some(background), .. Style::default() } } } impl From<Colour> for Style { /// You can turn a `Colour` into a `Style` with the foreground colour set /// with the `From` trait. /// /// ``` /// use ansi_term::{Style, Colour}; /// let green_foreground = Style::default().fg(Colour::Green); /// assert_eq!(green_foreground, Colour::Green.normal()); /// assert_eq!(green_foreground, Colour::Green.into()); /// assert_eq!(green_foreground, Style::from(Colour::Green)); /// ``` fn from(colour: Colour) -> Style { colour.normal() } } #[cfg(test)] #[cfg(feature = "derive_serde_style")] mod serde_json_tests { use super::{Style, Colour}; #[test] fn colour_serialization() { let colours = &[ Colour::Red, Colour::Blue, Colour::RGB(123, 123, 123), Colour::Fixed(255), ]; assert_eq!(serde_json::to_string(&colours).unwrap(), String::from("[\"Red\",\"Blue\",{\"RGB\":[123,123,123]},{\"Fixed\":255}]")); } #[test] fn colour_deserialization() { let colours = &[ Colour::Red, Colour::Blue, Colour::RGB(123, 123, 123), Colour::Fixed(255), ]; for colour in colours.into_iter() { let serialized = serde_json::to_string(&colour).unwrap(); let deserialized: Colour = serde_json::from_str(&serialized).unwrap(); assert_eq!(colour, &deserialized); } } #[test] fn style_serialization() { let style = Style::default(); assert_eq!(serde_json::to_string(&style).unwrap(), "{\"foreground\":null,\"background\":null,\"is_bold\":false,\"is_dimmed\":false,\"is_italic\":false,\"is_underline\":false,\"is_blink\":false,\"is_reverse\":false,\"is_hidden\":false,\"is_strikethrough\":false}".to_string()); } }