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//! Performance characteristics. //! //! There are several performance advantages of [`ArcSwap`] over [`RwLock`]. //! //! ## Lock-free readers //! //! All the read operations are always [lock-free]. Most of the time, they are actually //! [wait-free]. They are [lock-free] from time to time, with at least `usize::MAX / 4` accesses //! that are [wait-free] in between. //! //! Writers are [lock-free]. //! //! Whenever the documentation talks about *contention* in the context of [`ArcSwap`], it talks //! about contention on the CPU level ‒ multiple cores having to deal with accessing the same cache //! line. This slows things down (compared to each one accessing its own cache line), but an //! eventual progress is still guaranteed and the cost is significantly lower than parking threads //! as with mutex-style contention. //! //! ## Speeds //! //! The base line speed of read operations is similar to using an *uncontended* [`Mutex`]. //! However, [`load`] suffers no contention from any other read operations and only slight //! ones during updates. The [`load_full`] operation is additionally contended only on //! the reference count of the [`Arc`] inside ‒ so, in general, while [`Mutex`] rapidly //! loses its performance when being in active use by multiple threads at once and //! [`RwLock`] is slow to start with, [`ArcSwap`] mostly keeps its performance even when read by //! many threads in parallel. //! //! Write operations are considered expensive. A write operation is more expensive than access to //! an *uncontended* [`Mutex`] and on some architectures even slower than uncontended //! [`RwLock`]. However, it is faster than either under contention. //! //! There are some (very unscientific) [benchmarks] within the source code of the library, and the //! [`DefaultStrategy`][crate::DefaultStrategy] has some numbers measured on my computer. //! //! The exact numbers are highly dependant on the machine used (both absolute numbers and relative //! between different data structures). Not only architectures have a huge impact (eg. x86 vs ARM), //! but even AMD vs. Intel or two different Intel processors. Therefore, if what matters is more //! the speed than the wait-free guarantees, you're advised to do your own measurements. //! //! Further speed improvements may be gained by the use of the [`Cache`]. //! //! ## Consistency //! //! The combination of [wait-free] guarantees of readers and no contention between concurrent //! [`load`]s provides *consistent* performance characteristics of the synchronization mechanism. //! This might be important for soft-realtime applications (the CPU-level contention caused by a //! recent update/write operation might be problematic for some hard-realtime cases, though). //! //! ## Choosing the right reading operation //! //! There are several load operations available. While the general go-to one should be //! [`load`], there may be situations in which the others are a better match. //! //! The [`load`] usually only borrows the instance from the shared [`ArcSwap`]. This makes //! it faster, because different threads don't contend on the reference count. There are two //! situations when this borrow isn't possible. If the content gets changed, all existing //! [`Guard`]s are promoted to contain an owned instance. The promotion is done by the //! writer, but the readers still need to decrement the reference counts of the old instance when //! they no longer use it, contending on the count. //! //! The other situation derives from internal implementation. The number of borrows each thread can //! have at each time (across all [`Guard`]s) is limited. If this limit is exceeded, an owned //! instance is created instead. //! //! Therefore, if you intend to hold onto the loaded value for extended time span, you may prefer //! [`load_full`]. It loads the pointer instance ([`Arc`]) without borrowing, which is //! slower (because of the possible contention on the reference count), but doesn't consume one of //! the borrow slots, which will make it more likely for following [`load`]s to have a slot //! available. Similarly, if some API needs an owned `Arc`, [`load_full`] is more convenient and //! potentially faster then first [`load`]ing and then cloning that [`Arc`]. //! //! Additionally, it is possible to use a [`Cache`] to get further speed improvement at the //! cost of less comfortable API and possibly keeping the older values alive for longer than //! necessary. //! //! [`ArcSwap`]: crate::ArcSwap //! [`Cache`]: crate::cache::Cache //! [`Guard`]: crate::Guard //! [`load`]: crate::ArcSwapAny::load //! [`load_full`]: crate::ArcSwapAny::load_full //! [`Arc`]: std::sync::Arc //! [`Mutex`]: std::sync::Mutex //! [`RwLock`]: std::sync::RwLock //! [benchmarks]: https://github.com/vorner/arc-swap/tree/master/benchmarks //! [lock-free]: https://en.wikipedia.org/wiki/Non-blocking_algorithm#Lock-freedom //! [wait-free]: https://en.wikipedia.org/wiki/Non-blocking_algorithm#Wait-freedom