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// Copyright 2019 Parity Technologies (UK) Ltd. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. //! Noise protocol handshake I/O. mod payload_proto { include!(concat!(env!("OUT_DIR"), "/payload.proto.rs")); } use bytes::Bytes; use crate::LegacyConfig; use crate::error::NoiseError; use crate::protocol::{Protocol, PublicKey, KeypairIdentity}; use crate::io::{NoiseOutput, framed::NoiseFramed}; use libp2p_core::identity; use futures::prelude::*; use futures::task; use prost::Message; use std::{io, pin::Pin, task::Context}; /// The identity of the remote established during a handshake. pub enum RemoteIdentity<C> { /// The remote provided no identifying information. /// /// The identity of the remote is unknown and must be obtained through /// a different, out-of-band channel. Unknown, /// The remote provided a static DH public key. /// /// The static DH public key is authentic in the sense that a successful /// handshake implies that the remote possesses a corresponding secret key. /// /// > **Note**: To rule out active attacks like a MITM, trust in the public key must /// > still be established, e.g. by comparing the key against an expected or /// > otherwise known public key. StaticDhKey(PublicKey<C>), /// The remote provided a public identity key in addition to a static DH /// public key and the latter is authentic w.r.t. the former. /// /// > **Note**: To rule out active attacks like a MITM, trust in the public key must /// > still be established, e.g. by comparing the key against an expected or /// > otherwise known public key. IdentityKey(identity::PublicKey) } /// The options for identity exchange in an authenticated handshake. /// /// > **Note**: Even if a remote's public identity key is known a priori, /// > unless the authenticity of the key is [linked](Protocol::linked) to /// > the authenticity of a remote's static DH public key, an authenticated /// > handshake will still send the associated signature of the provided /// > local [`KeypairIdentity`] in order for the remote to verify that the static /// > DH public key is authentic w.r.t. the known public identity key. pub enum IdentityExchange { /// Send the local public identity to the remote. /// /// The remote identity is unknown (i.e. expected to be received). Mutual, /// Send the local public identity to the remote. /// /// The remote identity is known. Send { remote: identity::PublicKey }, /// Don't send the local public identity to the remote. /// /// The remote identity is unknown, i.e. expected to be received. Receive, /// Don't send the local public identity to the remote. /// /// The remote identity is known, thus identities must be mutually known /// in order for the handshake to succeed. None { remote: identity::PublicKey } } /// A future performing a Noise handshake pattern. pub struct Handshake<T, C>( Pin<Box<dyn Future< Output = Result<(RemoteIdentity<C>, NoiseOutput<T>), NoiseError>, > + Send>> ); impl<T, C> Future for Handshake<T, C> { type Output = Result<(RemoteIdentity<C>, NoiseOutput<T>), NoiseError>; fn poll(mut self: Pin<&mut Self>, ctx: &mut Context<'_>) -> task::Poll<Self::Output> { Pin::new(&mut self.0).poll(ctx) } } /// Creates an authenticated Noise handshake for the initiator of a /// single roundtrip (2 message) handshake pattern. /// /// Subject to the chosen [`IdentityExchange`], this message sequence /// identifies the local node to the remote with the first message payload /// (i.e. unencrypted) and expects the remote to identify itself in the /// second message payload. /// /// This message sequence is suitable for authenticated 2-message Noise handshake /// patterns where the static keys of the initiator and responder are either /// known (i.e. appear in the pre-message pattern) or are sent with /// the first and second message, respectively (e.g. `IK` or `IX`). /// /// ```raw /// initiator -{id}-> responder /// initiator <-{id}- responder /// ``` pub fn rt1_initiator<T, C>( io: T, session: Result<snow::HandshakeState, NoiseError>, identity: KeypairIdentity, identity_x: IdentityExchange, legacy: LegacyConfig, ) -> Handshake<T, C> where T: AsyncWrite + AsyncRead + Send + Unpin + 'static, C: Protocol<C> + AsRef<[u8]> { Handshake(Box::pin(async move { let mut state = State::new(io, session, identity, identity_x, legacy)?; send_identity(&mut state).await?; recv_identity(&mut state).await?; state.finish() })) } /// Creates an authenticated Noise handshake for the responder of a /// single roundtrip (2 message) handshake pattern. /// /// Subject to the chosen [`IdentityExchange`], this message sequence expects the /// remote to identify itself in the first message payload (i.e. unencrypted) /// and identifies the local node to the remote in the second message payload. /// /// This message sequence is suitable for authenticated 2-message Noise handshake /// patterns where the static keys of the initiator and responder are either /// known (i.e. appear in the pre-message pattern) or are sent with the first /// and second message, respectively (e.g. `IK` or `IX`). /// /// ```raw /// initiator -{id}-> responder /// initiator <-{id}- responder /// ``` pub fn rt1_responder<T, C>( io: T, session: Result<snow::HandshakeState, NoiseError>, identity: KeypairIdentity, identity_x: IdentityExchange, legacy: LegacyConfig, ) -> Handshake<T, C> where T: AsyncWrite + AsyncRead + Send + Unpin + 'static, C: Protocol<C> + AsRef<[u8]> { Handshake(Box::pin(async move { let mut state = State::new(io, session, identity, identity_x, legacy)?; recv_identity(&mut state).await?; send_identity(&mut state).await?; state.finish() })) } /// Creates an authenticated Noise handshake for the initiator of a /// 1.5-roundtrip (3 message) handshake pattern. /// /// Subject to the chosen [`IdentityExchange`], this message sequence expects /// the remote to identify itself in the second message payload and /// identifies the local node to the remote in the third message payload. /// The first (unencrypted) message payload is always empty. /// /// This message sequence is suitable for authenticated 3-message Noise handshake /// patterns where the static keys of the responder and initiator are either known /// (i.e. appear in the pre-message pattern) or are sent with the second and third /// message, respectively (e.g. `XX`). /// /// ```raw /// initiator --{}--> responder /// initiator <-{id}- responder /// initiator -{id}-> responder /// ``` pub fn rt15_initiator<T, C>( io: T, session: Result<snow::HandshakeState, NoiseError>, identity: KeypairIdentity, identity_x: IdentityExchange, legacy: LegacyConfig, ) -> Handshake<T, C> where T: AsyncWrite + AsyncRead + Unpin + Send + 'static, C: Protocol<C> + AsRef<[u8]> { Handshake(Box::pin(async move { let mut state = State::new(io, session, identity, identity_x, legacy)?; send_empty(&mut state).await?; recv_identity(&mut state).await?; send_identity(&mut state).await?; state.finish() })) } /// Creates an authenticated Noise handshake for the responder of a /// 1.5-roundtrip (3 message) handshake pattern. /// /// Subject to the chosen [`IdentityExchange`], this message sequence /// identifies the local node in the second message payload and expects /// the remote to identify itself in the third message payload. The first /// (unencrypted) message payload is always empty. /// /// This message sequence is suitable for authenticated 3-message Noise handshake /// patterns where the static keys of the responder and initiator are either known /// (i.e. appear in the pre-message pattern) or are sent with the second and third /// message, respectively (e.g. `XX`). /// /// ```raw /// initiator --{}--> responder /// initiator <-{id}- responder /// initiator -{id}-> responder /// ``` pub fn rt15_responder<T, C>( io: T, session: Result<snow::HandshakeState, NoiseError>, identity: KeypairIdentity, identity_x: IdentityExchange, legacy: LegacyConfig, ) -> Handshake<T, C> where T: AsyncWrite + AsyncRead + Unpin + Send + 'static, C: Protocol<C> + AsRef<[u8]> { Handshake(Box::pin(async move { let mut state = State::new(io, session, identity, identity_x, legacy)?; recv_empty(&mut state).await?; send_identity(&mut state).await?; recv_identity(&mut state).await?; state.finish() })) } ////////////////////////////////////////////////////////////////////////////// // Internal /// Handshake state. struct State<T> { /// The underlying I/O resource. io: NoiseFramed<T, snow::HandshakeState>, /// The associated public identity of the local node's static DH keypair, /// which can be sent to the remote as part of an authenticated handshake. identity: KeypairIdentity, /// The received signature over the remote's static DH public key, if any. dh_remote_pubkey_sig: Option<Vec<u8>>, /// The known or received public identity key of the remote, if any. id_remote_pubkey: Option<identity::PublicKey>, /// Whether to send the public identity key of the local node to the remote. send_identity: bool, /// Legacy configuration parameters. legacy: LegacyConfig, } impl<T> State<T> { /// Initializes the state for a new Noise handshake, using the given local /// identity keypair and local DH static public key. The handshake messages /// will be sent and received on the given I/O resource and using the /// provided session for cryptographic operations according to the chosen /// Noise handshake pattern. fn new( io: T, session: Result<snow::HandshakeState, NoiseError>, identity: KeypairIdentity, identity_x: IdentityExchange, legacy: LegacyConfig, ) -> Result<Self, NoiseError> { let (id_remote_pubkey, send_identity) = match identity_x { IdentityExchange::Mutual => (None, true), IdentityExchange::Send { remote } => (Some(remote), true), IdentityExchange::Receive => (None, false), IdentityExchange::None { remote } => (Some(remote), false) }; session.map(|s| State { identity, io: NoiseFramed::new(io, s), dh_remote_pubkey_sig: None, id_remote_pubkey, send_identity, legacy, } ) } } impl<T> State<T> { /// Finish a handshake, yielding the established remote identity and the /// [`NoiseOutput`] for communicating on the encrypted channel. fn finish<C>(self) -> Result<(RemoteIdentity<C>, NoiseOutput<T>), NoiseError> where C: Protocol<C> + AsRef<[u8]> { let (pubkey, io) = self.io.into_transport()?; let remote = match (self.id_remote_pubkey, pubkey) { (_, None) => RemoteIdentity::Unknown, (None, Some(dh_pk)) => RemoteIdentity::StaticDhKey(dh_pk), (Some(id_pk), Some(dh_pk)) => { if C::verify(&id_pk, &dh_pk, &self.dh_remote_pubkey_sig) { RemoteIdentity::IdentityKey(id_pk) } else { return Err(NoiseError::InvalidKey) } } }; Ok((remote, io)) } } ////////////////////////////////////////////////////////////////////////////// // Handshake Message Futures /// A future for receiving a Noise handshake message. async fn recv<T>(state: &mut State<T>) -> Result<Bytes, NoiseError> where T: AsyncRead + Unpin { match state.io.next().await { None => Err(io::Error::new(io::ErrorKind::UnexpectedEof, "eof").into()), Some(Err(e)) => Err(e.into()), Some(Ok(m)) => Ok(m), } } /// A future for receiving a Noise handshake message with an empty payload. async fn recv_empty<T>(state: &mut State<T>) -> Result<(), NoiseError> where T: AsyncRead + Unpin { let msg = recv(state).await?; if !msg.is_empty() { return Err(io::Error::new( io::ErrorKind::InvalidData, "Unexpected handshake payload.").into()) } Ok(()) } /// A future for sending a Noise handshake message with an empty payload. async fn send_empty<T>(state: &mut State<T>) -> Result<(), NoiseError> where T: AsyncWrite + Unpin { state.io.send(&Vec::new()).await?; Ok(()) } /// A future for receiving a Noise handshake message with a payload /// identifying the remote. async fn recv_identity<T>(state: &mut State<T>) -> Result<(), NoiseError> where T: AsyncRead + Unpin, { let msg = recv(state).await?; let mut pb_result = payload_proto::NoiseHandshakePayload::decode(&msg[..]); if pb_result.is_err() && state.legacy.recv_legacy_handshake { // NOTE: This is support for legacy handshake payloads. As long as // the frame length is less than 256 bytes, which is the case for // all protobuf payloads not containing RSA keys, there is no room // for misinterpretation, since if a two-bytes length prefix is present // the first byte will be 0, which is always an unexpected protobuf tag // value because the fields in the .proto file start with 1 and decoding // thus expects a non-zero first byte. We will therefore always correctly // fall back to the legacy protobuf parsing in these cases (again, not // considering RSA keys, for which there may be a probabilistically // very small chance of misinterpretation). pb_result = pb_result.or_else(|e| { if msg.len() > 2 { let mut buf = [0, 0]; buf.copy_from_slice(&msg[.. 2]); // If there is a second length it must be 2 bytes shorter than the // frame length, because each length is encoded as a `u16`. if usize::from(u16::from_be_bytes(buf)) + 2 == msg.len() { log::debug!("Attempting fallback legacy protobuf decoding."); payload_proto::NoiseHandshakePayload::decode(&msg[2 ..]) } else { Err(e) } } else { Err(e) } }); } let pb = pb_result?; if !pb.identity_key.is_empty() { let pk = identity::PublicKey::from_protobuf_encoding(&pb.identity_key) .map_err(|_| NoiseError::InvalidKey)?; if let Some(ref k) = state.id_remote_pubkey { if k != &pk { return Err(NoiseError::InvalidKey) } } state.id_remote_pubkey = Some(pk); } if !pb.identity_sig.is_empty() { state.dh_remote_pubkey_sig = Some(pb.identity_sig); } Ok(()) } /// Send a Noise handshake message with a payload identifying the local node to the remote. async fn send_identity<T>(state: &mut State<T>) -> Result<(), NoiseError> where T: AsyncWrite + Unpin, { let mut pb = payload_proto::NoiseHandshakePayload::default(); if state.send_identity { pb.identity_key = state.identity.public.clone().into_protobuf_encoding() } if let Some(ref sig) = state.identity.signature { pb.identity_sig = sig.clone() } let mut msg = if state.legacy.send_legacy_handshake { let mut msg = Vec::with_capacity(2 + pb.encoded_len()); msg.extend_from_slice(&(pb.encoded_len() as u16).to_be_bytes()); msg } else { Vec::with_capacity(pb.encoded_len()) }; pb.encode(&mut msg).expect("Vec<u8> provides capacity as needed"); state.io.send(&msg).await?; Ok(()) }