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use crate::base::{DimName, Scalar, Vector, Vector2, Vector3};
use crate::storage::Storage;
use typenum::{self, Cmp, Greater};

macro_rules! impl_swizzle {
    ($( where $BaseDim: ident: $( $name: ident() -> $Result: ident[$($i: expr),+] ),+ ;)* ) => {
        $(
            impl<N: Scalar, D: DimName, S: Storage<N, D>> Vector<N, D, S>
            where D::Value: Cmp<typenum::$BaseDim, Output=Greater>
            {
                $(
                    /// Builds a new vector from components of `self`.
                    #[inline]
                    pub fn $name(&self) -> $Result<N> {
                        $Result::new($(self[$i]),*)
                    }
                )*
            }
        )*
    }
}

impl_swizzle!(
    where U0: xx()  -> Vector2[0, 0],
              xxx() -> Vector3[0, 0, 0];

    where U1: xy()  -> Vector2[0, 1],
              yx()  -> Vector2[1, 0],
              yy()  -> Vector2[1, 1],
              xxy() -> Vector3[0, 0, 1],
              xyx() -> Vector3[0, 1, 0],
              xyy() -> Vector3[0, 1, 1],
              yxx() -> Vector3[1, 0, 0],
              yxy() -> Vector3[1, 0, 1],
              yyx() -> Vector3[1, 1, 0],
              yyy() -> Vector3[1, 1, 1];

    where U2: xz()  -> Vector2[0, 2],
              yz()  -> Vector2[1, 2],
              zx()  -> Vector2[2, 0],
              zy()  -> Vector2[2, 1],
              zz()  -> Vector2[2, 2],
              xxz() -> Vector3[0, 0, 2],
              xyz() -> Vector3[0, 1, 2],
              xzx() -> Vector3[0, 2, 0],
              xzy() -> Vector3[0, 2, 1],
              xzz() -> Vector3[0, 2, 2],
              yxz() -> Vector3[1, 0, 2],
              yyz() -> Vector3[1, 1, 2],
              yzx() -> Vector3[1, 2, 0],
              yzy() -> Vector3[1, 2, 1],
              yzz() -> Vector3[1, 2, 2],
              zxx() -> Vector3[2, 0, 0],
              zxy() -> Vector3[2, 0, 1],
              zxz() -> Vector3[2, 0, 2],
              zyx() -> Vector3[2, 1, 0],
              zyy() -> Vector3[2, 1, 1],
              zyz() -> Vector3[2, 1, 2],
              zzx() -> Vector3[2, 2, 0],
              zzy() -> Vector3[2, 2, 1],
              zzz() -> Vector3[2, 2, 2];
);