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// This file is part of Substrate. // Copyright (C) 2017-2020 Parity Technologies (UK) Ltd. // SPDX-License-Identifier: Apache-2.0 // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! A simple pseudo random number generator that allows a stream of random numbers to be efficiently //! created from a single initial seed hash. use codec::{Encode, Decode}; use crate::traits::{Hash, TrailingZeroInput}; /// Pseudo-random number streamer. This retains the state of the random number stream. It's as /// secure as the combination of the seed with which it is constructed and the hash function it uses /// to cycle elements. /// /// It can be saved and later reloaded using the Codec traits. /// /// Example: /// ``` /// use sp_runtime::traits::{Hash, BlakeTwo256}; /// use sp_runtime::RandomNumberGenerator; /// let random_seed = BlakeTwo256::hash(b"Sixty-nine"); /// let mut rng = <RandomNumberGenerator<BlakeTwo256>>::new(random_seed); /// assert_eq!(rng.pick_u32(100), 59); /// assert_eq!(rng.pick_item(&[1, 2, 3]), Some(&1)); /// ``` /// /// This can use any cryptographic `Hash` function as the means of entropy-extension, and avoids /// needless extensions of entropy. /// /// If you're persisting it over blocks, be aware that the sequence will start to repeat. This won't /// be a practical issue unless you're using tiny hash types (e.g. 64-bit) and pulling hundred of /// megabytes of data from it. #[derive(Encode, Decode)] pub struct RandomNumberGenerator<Hashing: Hash> { current: Hashing::Output, offset: u32, } impl<Hashing: Hash> RandomNumberGenerator<Hashing> { /// A new source of random data. pub fn new(seed: Hashing::Output) -> Self { Self { current: seed, offset: 0, } } fn offset(&self) -> usize { self.offset as usize } /// Returns a number at least zero, at most `max`. pub fn pick_u32(&mut self, max: u32) -> u32 { let needed = (4 - max.leading_zeros() / 8) as usize; let top = ((1 << (needed as u64 * 8)) / ((max + 1) as u64) * ((max + 1) as u64) - 1) as u32; loop { if self.offset() + needed > self.current.as_ref().len() { // rehash self.current = <Hashing as Hash>::hash(self.current.as_ref()); self.offset = 0; } let data = &self.current.as_ref()[self.offset()..self.offset() + needed]; self.offset += needed as u32; let raw = u32::decode(&mut TrailingZeroInput::new(data)).unwrap_or(0); if raw <= top { break if max < u32::max_value() { raw % (max + 1) } else { raw } } } } /// Returns a number at least zero, at most `max`. /// /// This returns a `usize`, but internally it only uses `u32` so avoid consensus problems. pub fn pick_usize(&mut self, max: usize) -> usize { self.pick_u32(max as u32) as usize } /// Pick a random element from an array of `items`. /// /// This is guaranteed to return `Some` except in the case that the given array `items` is /// empty. pub fn pick_item<'a, T>(&mut self, items: &'a [T]) -> Option<&'a T> { if items.is_empty() { None } else { Some(&items[self.pick_usize(items.len() - 1)]) } } }