Struct parity_ws::Frame [−][src]
A struct representing a WebSocket frame.
Implementations
impl Frame
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pub fn len(&self) -> usize
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Get the length of the frame. This is the length of the header + the length of the payload.
pub fn is_empty(&self) -> bool
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Return false
: a frame is never empty since it has a header.
pub fn is_final(&self) -> bool
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Test whether the frame is a final frame.
pub fn has_rsv1(&self) -> bool
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Test whether the first reserved bit is set.
pub fn has_rsv2(&self) -> bool
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Test whether the second reserved bit is set.
pub fn has_rsv3(&self) -> bool
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Test whether the third reserved bit is set.
pub fn opcode(&self) -> OpCode
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Get the OpCode of the frame.
pub fn is_control(&self) -> bool
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Test whether this is a control frame.
pub fn payload(&self) -> &Vec<u8>ⓘ
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Get a reference to the frame’s payload.
pub fn set_final(&mut self, is_final: bool) -> &mut Frame
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Make this frame a final frame.
pub fn set_rsv1(&mut self, has_rsv1: bool) -> &mut Frame
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Set the first reserved bit.
pub fn set_rsv2(&mut self, has_rsv2: bool) -> &mut Frame
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Set the second reserved bit.
pub fn set_rsv3(&mut self, has_rsv3: bool) -> &mut Frame
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Set the third reserved bit.
pub fn set_opcode(&mut self, opcode: OpCode) -> &mut Frame
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Set the OpCode.
pub fn payload_mut(&mut self) -> &mut Vec<u8>ⓘ
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Edit the frame’s payload.
pub fn into_data(self) -> Vec<u8>ⓘ
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Consume the frame into its payload.
pub fn message(data: Vec<u8>, code: OpCode, finished: bool) -> Frame
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Create a new data frame.
pub fn pong(data: Vec<u8>) -> Frame
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Create a new Pong control frame.
pub fn ping(data: Vec<u8>) -> Frame
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Create a new Ping control frame.
pub fn close(code: CloseCode, reason: &str) -> Frame
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Create a new Close control frame.
pub fn parse(
cursor: &mut Cursor<CappedBuffer>,
max_payload_length: u64
) -> Result<Option<Frame>>
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cursor: &mut Cursor<CappedBuffer>,
max_payload_length: u64
) -> Result<Option<Frame>>
Parse the input stream into a frame.
pub fn format<W>(&mut self, w: &mut W) -> Result<()> where
W: Write,
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W: Write,
Write a frame out to a buffer
Trait Implementations
impl Clone for Frame
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impl Debug for Frame
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impl Default for Frame
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impl Display for Frame
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Auto Trait Implementations
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
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V: MultiLane<T>,